Search found 5 matches
- Tue Nov 27, 2018 4:16 pm
- Forum: General Discussion
- Topic: Post anything about TE here.
- Replies: 0
- Views: 14680
Post anything about TE here.
Welcome to the forums
- Wed Aug 15, 2018 4:47 am
- Forum: Snippets
- Topic: T54E1 chassis XML
- Replies: 0
- Views: 11850
T54E1 chassis XML
<chassis.visual_processed> <node> <identifier>Scene Root</identifier> <transform> <row0>1.000000 0.000000 0.000000</row0> <row1>0.000000 1.000000 0.000000</row1> <row2>0.000000 0.000000 1.000000</row2> <row3>0.000000 0.000000 0.000000</row3> </transform> <node> <identifier>nodes_01</identifier> <tr...
- Tue Sep 12, 2017 2:39 pm
- Forum: Snippets
- Topic: Tank Shader for Tank Exporter
- Replies: 0
- Views: 9300
Tank Shader for Tank Exporter
This shader uses 3 lights... Some of the values in the specular calculations are tweaked to get the best results. // tank_fragment.glsl //Used to light all models #version 130 uniform sampler2D colorMap; uniform sampler2D normalMap; uniform sampler2D gmmMap; uniform sampler2D aoMap; uniform sampler2...
- Wed Sep 06, 2017 7:57 am
- Forum: Snippets
- Topic: Mixing the camouflage texture to get the right colors.
- Replies: 0
- Views: 8766
Mixing the camouflage texture to get the right colors.
// colors hard coded for Cusa_1_7OldschoolUsa.dds // Note how they are listed in the file is NOT the order needed // to mix them correctly! // convert to 0.0 to 1.0 by dividing by 255.0 vec4 c2 = vec4(52 , 87 , 95 , 0 )/255.0; vec4 c0 = vec4(239, 169, 105, 158)/255.0; vec4 c3 = vec4(138, 21 , 39 , ...
- Tue Aug 01, 2017 4:03 pm
- Forum: Snippets
- Topic: Accessing WoT API Server
- Replies: 0
- Views: 9109
Accessing WoT API Server
More info for here: https://developers.wargaming.net/ about the API. This code downloads and cleans up the data from world of tanks dev api interface. #Region "imports" Imports System.Windows Imports System.Windows.Forms Imports System.Drawing Imports System.Drawing.Drawing2D Imports System.Net Impo...