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coffee
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149

Post by coffee »

Only used parts are extracted to res_mods now. No more parts that were not loaded with the current tank.

Camouflage can be exported (if one is selected) in 2 ways.
You'll be asked to bake the diffuse texture or not.
Bake means, the camo will be mixed in with the AM as it is on the tank. It's mixed in using the blue channel of the GMM map.

Not means it will export a clean AM and also a AM with Camo map. The new maps alpha channel contains the blue channel from the GMM map.
This allows using the alpha to mix the camo texture in blender using a color mixing node.
This is how you setup a node correctly to use the stand alone camo map.
Attachments
FBX Blender Node Routing.png
FBX Blender Node Routing.png (261.21 KiB) Viewed 44 times
I'd love to change the world but I can't get it to compile.
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