Blender Script You Need.

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coffee
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Joined: Wed Aug 28, 2024 5:00 pm
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Blender Script You Need.

Post by coffee »

Blender drag and drop plugin.
Download this and drag and drop it into Blenders view port.
It will add 2 tools.
One to fix the node layout so the tank can render properly in blender.
Another to add default PBR textures for normal, AO and GMM if they don't exist.

To use this, place the new addon model's texture AM map in the same folder as the tanks exported textures.
Add your model, create a material for it, add a texture image node and connect its color out to base color in on the principled BSDF shader.
Click the 'Setup BSDF Nodes.

World of Tanks Engine expects strict naming of textures.
_AM
_ANM
_AO and
_GMM
should be on the end of texture names. Take the time to add it!
Attachments
coffee_tools_tab.zip
(5.7 KiB) Downloaded 32 times
I'd love to change the world but I can't get it to compile.
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